Today the most preferred mobile operating system by the consumer across the world is “ANDROID”. Across 85% people in the world are using android OS In some or other form. It is totally free & completely customizable & this is the fact that all the traffic are going through Android & it is not only applicable to mobile phones or tablet but today it is coming in televisions, car & watch also
Google play store is hosting over 2 million of androids app. Massive popularity of android Operating system if further increasing in number of apps day by day.
All the apps behave very differently on every different device & this issue has to be understood by programmer before developing each and every application.
Let’s Discus about the most common mistakes by android developer which need to be avoided in order to build a best App.
Mistakes that every android developer must avoid during application development
In order stay ahead of competitive atmosphere all the programmers need to be very creative during all apps development. It is easy to commit mistakes which can delay the development time,
Here we have listed some of the common android application development blunders which can be avoided during the development phase –
*Rewriting the Existing Code
The most mistake that developers do in the app development is re-write the complete code. Many Features like network calls, database access, social logins, image loading & many more are the common features that are used in all apps. Rewriting the complete code for these features is totally a big mistake & wasting of that crucial time.
These features already have a written code which is tested many times in past, rather than rewriting the complete code it’s better to do research about existing feature codes & find which one is better that can be used in your app/
*Improper Usage of Bitmaps
People that are using smart phones love content to see, especially when the content is in the form of images. Images are the best form of content to convey lot of information at single glance. But the major problems with images displaying in your app is that they consumes lots of memory. The images has to be loaded in the memory before it would display on screen. So by using the bitmaps for this process is the most common techniques that are used by the programmer to reduce memory usage.
If you have not understood the concept of Bitmaps therefore it would result in inefficient mobile app developing. Always measure the view in which way you will display images
*Not Using min SDK (Software Development Kit) Version 14
SDK stands for Software Development Kit Used for the latest Software development program & it would be great to use the latest Version of SDK that is SDK version 14. All developers need to upgrade to new version with new features rather than working on older one. Supporting older phones adds complexity to code & it is difficult to maintain. If you are starting with new app development & want to provide a great user experience, then you have to upgrade with the latest version & quit with the older one.
*Not Employing List View Hierarchy
All the developers are using deep view hierarchy for layouts for a long time. Layouts in android has a XML presentation in it. To make the required content of app the XML has to be parsed, screen has to be measured & all elements has to be placed accordingly. This process is time consuming & resource intensive but it need to be optimized. All developers has to make use of these process to fasten the development time.
*Making the Users Wait
Data packages are not instantly sent, acknowledged & receive. There would be a certain time delaying the entire process & user has to wait.
Some of the times there would be network failure or packages may get destroyed & process may never complete. Successful network calls are more likely to happen rather than the unsuccessful ones
So in today’s time process initiated will succeed many of the times & user get notified if there will be any failure. All user wants an immediate feedback from applications they don’t like to wait. This will be the deal breaker for every android programmer.